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Category | Details |
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OS / CFW | PSP System Software 3.60(pro cfw, gen, dark alex/m33, neur0n's minimal edition, total noob's homebrew enablers) |
SOC | Allegrex MIPS |
CPU | MIPS R4000 cores ( threads) @ 333MHZ |
GPU | Custom Rendering Engine + Surface Engine @ 166 MHZ |
RAM | other64MB |
Dimensions | 169mm x 71mm x 19mm 189 grams |
Screen | 4.3 TFT 480x272 |
Battery | 1200 mah Charge port: DC-Power |
System on Chip | Allegrex |
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CPU | MIPS R4000 @ 333MHZ |
GPU | Custom Rendering Engine + Surface Engine @ 166MHZ |
RAM | 64 MB OTHER |
Screen Size | 4.3" |
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Panel Type | TFT |
Resolution | 480x272 |
Aspect Ratio | 30:17 |
PPI | |
Video Output | AV |
Touch Input | |
Pen Support |
USB-C | |
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Wifi | |
Bluetooth | |
NFC | |
USB | |
HDMI | |
DisplayPort | |
VGA | |
DVI | |
Micro HDMI | |
Mini HDMI | |
OcuLink |
Dimensions | 169mm x 71mm x 19mm |
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Weight | 189 grams |
Battery | 1200 mah |
Shell Material |
Heatsink | |
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Heat Pipe | |
Fan | |
Ventilation Cutouts |
Audio Output | 3.5mm, Headphone |
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Speakers | stereo |
D-Pad | separated-cross |
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Analog Sticks | Single, Slidepad |
Face Buttons | 4 |
Shoulder Buttons | L, L1, R, R1 |
Extra Buttons | Home |
Rumble |
Emulation Limit | GBA & Genesis all full speed, most SNES playable except for FX chip games, N64, DC mostly unplayable |
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Max Emulation | GBA & Genesis all full speed, most SNES/PS1 playable |
Colors | Piano Black, Ceramic White, Ice Silver, Mint Green, Felicia Blue, Lavender Purple, Deep Red, Matte Bronze, Metallic Blue, Rose Pink |
Notes | The PSP-2000, marketed in PAL countries as the "PSP Slim", is the first redesign of the PlayStation Portable. The PSP-2000 system is slimmer and lighter than the original PSP, reduced from 0.91 to 0.73 inches (23 to 18.6 mm) and from 9.87 to 6.66 ounces (280 to 189 g). The serial port was modified to accommodate a new video-out feature, making it incompatible with older PSP remote controls. On the PSP-2000, games only output to external monitors and televisions in progressive scan mode. Non-game video outputs work in either progressive or interlaced mode. USB charging was introduced and the D-Pad was raised in response to complaints of poor performance and the responsiveness of the buttons was improved. Other changes include improved WLAN modules and micro-controller, and a thinner, brighter LCD screen. To improve the poor loading times of UMD games on the original PSP, the internal memory (RAM and Flash ROM) was doubled from 32 MB to 64 MB, part of which now acting as a cache, also improving the web browser's performance. |
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